The "Developer's System", that's what Nintendo named their latest portable gaming device. When it comes to the Nintendo DS, there's really only one competitor, the Sony PSP. Though the PSP isn't exactly a "Developer's System", there's certainly a lot of homebrew applications from programmers out there; yea, a lot more homebrew apps for non-developer's system PSP than for developer's system DS.
Nintendo DS vs. Sony PSP
A couple of weeks ago, I was faced with a decision: to get a DS or a PSP. It's a tough choice! Should I get a Nintendo DS with dual-screen and one touch screen and make cool programs with their built-in WiFi? - OR - Should I get a PSP with its awesome SHARP display, stockpile of homebrew resources and outrageous pricetag? Well it turns out, part of the fun of creating homebrew applications is actually figuring out what goes where and the community in which the applications are shared and developed. If you've ever been on a large IRC channel, you'll know what I mean, sometimes, people just start saying very bad things and mean things, stealing other's codes, etc. It also turns out that there's less of that in the NDS homebrew community.
So what factors helped me to decide to choose a DS over a PSP? Price, for one, I'm not exactly loaded, so anything that saves money is good. Touchscreen, the DS's touchscreen is an opportunity to create previously unimaginable homebrew apps over the non-touchscreen PSP. Nintendo's WE-LIKE-HOME-MADE-APPS stance is also contributing compared to Sony's WE-WILL-PATCH-EVERYTHING-MWAHAHAA position towards homebrew and related pirating. I didn't really take aesthetics into account, but if I did, the DS was designed to be aesthetic and sleek, so, yea, if I did take it into account, DS would still win. Pokemon and Mario Kart on DS didn't hurt either!
Everybody should get a DS, its happy.

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